Arc System Works Announces Guilty Gear Xrd -SIGN-

Arc System Works has announced Guilty Gear Xrd -SIGN-, the newest entry in the Guilty Gear series, and the first completely new entry in the main series since 2002′s Guilty Gear XX. Series creator and composer Daisuke Ishiwatari will be returning to direct the game, which will be running on some version of the Unreal Engine and be the first 3D entry in the series aside from Guilty Gear 2: Overture. Fans of Guilty Gear’s fast-paced sprite-based combat need not worry, however, as the speed of precision of the previous games looks to be intact. Xrd -SIGN- will be published by SEGA, but no platforms have been announced yet.

For more info, a look at some of the characters that have been confirmed so far, and a look at Xrd -SIGN-’s fighting engine, check out the official trailer below:

BioShock_Infinite_13612286506477

Review – Bioshock Infinite (PC, PS3, Xbox 360)

The thing that stuck with me most about Bioshock Infinite was that I wanted to replay the game instantly after being finished with it. It’s rare that a game causes this kind of reaction, and it’s even rarer for that game to be a big triple-A blockbuster. Yet here I am, and I can’t just go through it once. Even after trying to explore every little nook, alley, or trash can, I need to find the stuff I overlooked. After taking as much of the atmosphere and narrative in as I could, I still needed to go back to see what I missed. For the first time in a long time, a big triple-A game genuinely made me wonder what was coming up next.

Bioshock Infinite starts a lot  like the original Bioshock did. A man named Booker Dewitt who travels to a lighthouse. This lighthouse contains some cryptic writing, and before long he’s well on his way to a city unlike anything he could have imagined. Only this time you’re ascending high into the sky and entering the world of Columbia, not sinking down into the depths to find Rapture. Whereas the original Bioshock was about discovering a city that was already in ruins, Infinite is about a city that is still going strong.

Read more »

Evil-Dead-2013-after-credits-large

Review – Evil Dead (2013)

When it was announced that there would be a remake of Sam Raimi’s “The Evil Dead” I was understandably skeptical. The original is a movie that I hold near and dear to my heart, hell, it’s the movie that awakened the cinephile buried deep within my soul. However, when I learned that Raimi, star Bruce Campbell, and producer Rob Tapert were all involved, I allowed myself a glimmer of hope. Unfortunately, my faith has gone unrewarded. The best thing you can say about Fede Alvarez’s “Evil Dead” is that it is a different film than the original, but also aspires to maintain the ferocious, grueling spirit it is remembered for. The result is sort of a mixed bag. It’s loaded with brutal, no holds barred horror, but it never really manages to be effective, so much carnage should have me digging my nails into my arm rest, not stifling yawn after yawn.

Read more »

bioshock_infinite_2

A Feeling Once Familiar… (Bioshock Infinite)

After my brief exposure to Bioshock Infinite over the weekend, I felt the need to write something about the experience. I wouldn’t say my faith in gaming has been waning over the past years (mostly over fear that it makes me sound old and jaded), but I once remember a time when games used to instill a real sense of wonder and discovery. Lately I’ve been feeling that I’ve seen it all. I’m seeing a lot of the same corridors, the same landscapes, the same enemies etc. and I’m not even playing that many shooters anymore. Don’t get me wrong, many of my favourite games came from the last few years, but they still feel few and far between.

Read more »

master_ensemble_660

Review – The Master (2012)

Every so often a movie comes along that is so good that it feels important. This isn’t because the director is trying to force its importance upon the audience, but because the movie is just so well made on every single level that it feels important, it feels like a movie that will matter for quite some time. Paul Thomas Anderson’s latest work “The Master” is one of these films. I’ve always thought of Anderson as a great director, perhaps one of the greatest contemporary directors, but his screenplays have never quite matched up to the power of his camera for me. “The Master” is an exception; it is truly his masterpiece, everything comes together in a glorious rhapsody that held me completely enthralled, both challenging and entertaining me, which for me is the pinnacle that all movies should hope to achieve.

Read more »

mario_u

Review – New Super Mario Bros. U (Wii U)

If you ask a group of gamers whether or not the New Super Mario Bros. games are worthy successors to the original 2D Mario titles, you’re practically guaranteed a number of different answers. Some like the colourful 2.5D graphics and modern Mario platforming condensed into a side-scrolling adventure while others abhor it for the stock music, easy difficulty and the fact that the games tend to have minimal differences between them. New Super Mario Bros. U released for the Wii U hopes to turn non-believers into believers and provide more of the same (albeit much higher quality) to fans of the series. Does it achieve these goals? Yes and no.

Read more »

Review – Real Racing 3 (iOS, Android)

Real-Racing-3-splash

Oh how I wanted to love this game. I really, really wanted to love this game. I love racing games. I thoroughly enjoyed Real Racing 2. When Real Racing 3 was announced last year, I practically wet myself in excitement (okay not really). And you know what? Real Racing 3 is a fantastic game.

Or, it would’ve been. But EA decided it would be a good idea to develop this game with the “freemium” model in mind. When I saw its release a few days ago on the App Store and Google Play, my heart skipped a beat. Then I saw it was free and my heart skipped another beat. Oh no, I thought.

Read more »

i3gWdEivVoQ4b

Review – Metal Gear Rising: Revengeance (Xbox 360, Playstation 3)

Metal Gear Rising: Revengeance is the latest game in the long standing Metal Gear series, and while it doesn’t share the “Solid” moniker, the standard for top notch cutscenes, voice over, and gameplay can all be found here. This latest entry however is not developed by the Kojima Productions team, but by independent developer Platinum Games. Metal Gear Solid Rising (later changed to Metal Gear Rising: Revengeance) was announced at 2009 and afterward sank into the shadows for years until it reemerged at the VGAs in 2011.

It came to light later that the game had been in development hell at the hands of Kojima Productions, who weren’t sure how to turn their “Cut and Take” mechanic into a proper action game. Instead, Hideo Kojima contacted Platinum Games (makers of critically acclaimed action games Bayonetta, and Vanquish) to see if they were interested in working on the title. How could they refuse the chance to work on a series as highly regarded as Metal Gear Solid? They couldn’t and as it turns out, it was a perfect fit.

Read more »

Review – Fire Emblem: Awakening (3DS)

feawakening

Fire Emblem Awakening is another well-made game in the Fire Emblem franchise that lives up to the grand history of this series. After all, it was a little over 20 years ago this series laid out the blue print for the Strategy RPG genre. The rock-paper-scissors gameplay that Fire Emblem has become known for is as strong and timeless as ever and the relationship building mechanic can still yield some wonderful rewards. Awakening is a game that is willing to mess with the formula enough and add a bell here or a whistle there but what it doesn’t do is give the series a much needed facelift. Thus, what we have here is a very safe entry to the series but an easily tolerated one given how well all these gameplay elements hold up.

Read more »

playstation-4-press-presenter-21

The Playstation 4 Reveal in a Nutshell

On Wednesday, Sony announced to the world that they aren’t fully dead yet and decided to release the Playstation 4, the long-awaited heir to the Sony throne, in which many hope will rule the gaming landscape once again. For those who missed the showing and don’t want to read through 50 million articles that say the exact same thing or read through a bunch of fanboyish bliss on forums, here’s a quick recap of the event…

Read more »

Powered by WordPress | Designed by: free Drupal themes | Thanks to hostgator coupon and cheap hosting
HostGator Promotion Codes